This 12-page booklet describes 12 games for matching the machine against the human operator. Adaptation of the games to various computers, including the company's Sexiac electronic digital computer kit, is also explained. Willis G. McCormick Co., 15733 Septo St., Sepulveda, Calif. (electronic design, Feb. 3, 1960, p. 111)
It's difficult to imagine what these computer games might have been like, given the state of graphic displays in 1960. But if they were as provocative as the name of the company's computer, they must've been something.