Enterprise augmented-reality app market to grow tenfold

April 27, 2015

Hampshire, UK. New findings from Juniper Research have shown that augmented-reality (AR) technology used in the enterprise will drive annual app revenues of $2.4 billion in 2019, up from $247 million in 2014.

The research notes that enterprise interest in AR has reached new heights, owing to improvements in software, wearable technology, and the promise of significant efficiency gains. However, the individual needs of enterprises dictate that AR app costs will remain high for the foreseeable future.

Immature app ecosystem hampers uptake

Despite a high revenue forecast for the sector, the research, Augmented Reality: Consumer, Enterprise & Vehicles 2015-2019, observed that the overall uptake of enterprise AR applications will remain relatively low until the end of the decade. At present, the enterprise AR app ecosystem has not fostered any standards with regards to development across devices, giving rise to a level of risk with regards to security and integration.

“Most enterprise AR apps must be bespoke in order to comply with requirements,” noted research author Steffen Sorrell. “That presents challenges—entry costs are increased so a return on investment must be assured.”

HMDs to become primary AR devices

Additionally, the research found that enterprise head-mounted devices (HMDs), such as Vuzix’s M100 and Daqri’s Smart Helmet, will overtake smartphones and tablets as the preferred AR device in terms of app use beyond 2019. Indeed, the hands-free nature of these devices ensures that workers will be able to maximize the benefits of AR technology. Nevertheless, display shortcomings must be ironed out: presently, wide field-of-views and low latencies are lacking.

Here are additional key findings:

  • The consumer HMD space will be ignited by at-home entertainment devices, such as Microsoft’s HoloLens.
  • Telecommunications operators must seize the opportunity of in-vehicle AR, with this market set to expand from 2019 onwards.

The whitepaper, Augmented Reality ~ A Market, Primed, is available to download from the new Juniper Research website together with further details of the full research and interactive dataset.

About the Author

Rick Nelson | Contributing Editor

Rick is currently Contributing Technical Editor. He was Executive Editor for EE in 2011-2018. Previously he served on several publications, including EDN and Vision Systems Design, and has received awards for signed editorials from the American Society of Business Publication Editors. He began as a design engineer at General Electric and Litton Industries and earned a BSEE degree from Penn State.

Sponsored Recommendations

Comments

To join the conversation, and become an exclusive member of Electronic Design, create an account today!