Coming Attractions: Attack Of The Killer 3D Displays

Oct. 18, 2004
If your memories of 3D displays involve B movies and cardboard glasses with red and blue lenses, it's time for another look. New 3D displays are arriving in many different forms, from enhancements to standard flat screens to true volumetric...

If your memories of 3D displays involve B movies and cardboard glasses with red and blue lenses, it's time for another look. New 3D displays are arriving in many different forms, from enhancements to standard flat screens to true volumetric displays and holographic images.

While 3D displays remain far from the mainstream, the market is maturing. The government continues to drive much of their consumption and financial backing. Yet a broader market is emerging, including sales to the medical, industrial, and consumer segments. In fact, private-sector sales will rise 44.5% from 2003's 2 million total to 2.9 million in 2004, reaching 8.1 million in 2010 for an 18.5% compound annual growth rate.

According to iSuppli's "3D Displays" report, the market can be divided broadly into four types of technology:

  • Flat types that use active-shutter or passive glasses
  • Flat types that do not rely on glasses; that is, they're autostereoscopic
  • Head-mounted displays
  • True 3D types, that is, volumetric and holographic.

Key uses include molecular modeling, surgical planning, collaborative design, and playing games. Gaming will drive the development of 3D displays for the consumer market, iSuppli predicts. So, far from being a kitschy gimmick of the 1950s, 3D is emerging as an exciting market of the 21st century.

iSuppli Corp.www.iSuppli.com
About the Author

Dave Bursky | Technologist

Dave Bursky, the founder of New Ideas in Communications, a publication website featuring the blog column Chipnastics – the Art and Science of Chip Design. He is also president of PRN Engineering, a technical writing and market consulting company. Prior to these organizations, he spent about a dozen years as a contributing editor to Chip Design magazine. Concurrent with Chip Design, he was also the technical editorial manager at Maxim Integrated Products, and prior to Maxim, Dave spent over 35 years working as an engineer for the U.S. Army Electronics Command and an editor with Electronic Design Magazine.

Sponsored Recommendations

Comments

To join the conversation, and become an exclusive member of Electronic Design, create an account today!