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Jon Peddie traces the evolution of GPUs from fixed-function pipelines to today’s AI-era shader giants and shows how the improvements have outpaced Moore’s Law.
Trace the evolution of PC graphics buses from IBM’s ISA to the current industry-standard PCIe and uncover how these interfaces shaped the rise of modern PCs.
The GTX 1080 was one of the first graphics processors based on the Pascal architecture, offering higher performance and efficiency that paved the way for the GPU’s dominance of...
AMD pushed into high-performance PC graphics cards with its ATI Technologies deal. But there’s more to the story, according to graphics industry expert Jon Peddie.
Graphics Chip Chronicles Vol. 8 No. 1: The NCR 7300 incorporated several advanced features for a graphics processor at the time, but it was doomed by insufficient customers.
Stemming from a disagreement with NVIDIA’s business practice, EVGA won’t offer NVIDIA’s next-gen series of graphics boards and will ultimately cut ties with the company.
Graphics Chip Chronicles Vol. 7 No. 4 - The ET4000 designed by Tseng Labs was one of the early winners in the world of graphics processors. But it was lapped by other technologies...
Graphics Chip Chronicles Vol. 7 No. 3 - Alphamosaic's mobile multimedia processors made it into Apple's first video-capable iPod, among other consumer devices.
Graphics Chip Chronicles Vol. 7 No. 2 - The story of Stellar Semiconductor started with a 3D graphics architecture called PixelSquirt that debuted in 1995.
Graphics Chip Chronicles Vol. 7 No. 1 - ATI's TruForm technology tessellated three-dimensional surfaces used existing triangles and tacked on additional triangles to them to add...
Graphics Chip Chronicles Vol. 6 No. 4 - Integrating transform and lighting capabilities into the GeForce 256 was a significant differentiator for the graphics chip that would ...
Graphics Chip Chronicles Vol. 6 No. 3 - Nvidia rolled out the first completely integrated consumer 2D/3D graphics processor in 1995. But the NV1 was based on quadratic texture...